Bertil and Bodil's Bizarre Adventure
Bertil and Bodil's Bizarre Adventure
Bodil is stuck on a different planet, to which only Bertil has the map. To get back home again, Bodil needs to collect four warp cubes. One of these cubes are marked on Bertil's map and the rest are marked on tiny cropped maps available to Bodil. To locate them all, the two need to communicate with each other. Luckily there are a lot of weird distinct landmarks around. Note that warp cubes are highly unstable so when collected, they will teleport Bodil to a random position on the map.
The game is played in networkless co-op with two people on different computers. To play on the same map, they simply have to enter the same map name (seed) on setup.
Made during Global Game Jam 2021, on the LiU Game Jam site, based on the theme Lost and Found.
Controls
Runner (Bodil)
Movement | WASD
Jump| Space
Show hints | Tab
Reader (Bertil)
Pan | Hold and drag left mouse button
Zoom | Scroll wheel
Credits
Axel Nordanskog | 2D sprites, 3D modelling (soup) |
Christian Hansson | sound |
Erik Mansén | programming, UI |
Frans Skarman | OwO man |
Henrik Henriksson | 3D modelling (bloon, crystal, powerplant, shroom, spaceship, statues) |
Jesper Tingvall | programming, map generation |
Max Shelest | 3D modelling (arch, flying weird, stones, trees, weed) |
Nickita Boykov | programming, movement |
Sophie Ziske | concept art |
Additional sound effects
Fire by Mike Koenig
Dreamscape Drone by jdagenet
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